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Edhrec selvala heart of the wilds1/31/2024 ![]() ![]() Vicky is a big, beefy boi that falls into the latter category, and we definitely want him to come out and start swinging before turn seven. ![]() Some commanders act merely as added synergy, smoothing out the 99 to finish the game, while others are the main engine that drives the whole deck. Ramp is super important in any deck, but especially here. The Shellīefore we dive into different ways we can define the deck's personality, we need to take a look at the cards we just can't play without. There are a few things every good Vaevictis deck needs: ramp to get your commander out as soon as possible haste to get him swinging right away effects to manipulate the top card of your library and ensure that you only hit gas and some way to break the parity of his ability (the simplest of which is to run only permanents, guaranteeing that his ability will never whiff). Every time he attacks, you must choose one permanent per player, and basically Chaos Warp those permanents, swapping each for the top card of its respective controller's library. Vicky is a powerhouse of removal with a dash of chaos. In this first installment, we're going to walk through one of my favorite commanders of 2018, Vaevictis Asmadi, the Dire. Hello everyone! Welcome to Heart of the Cards! My previous series, Dig Through Time was all about the underrated gems of the past, but now, it's time we look to the future! In this new series, we'll pick a commander, build a shell with all of the supporting, goodstuff, staple-type cards you just can't do without, and then build several different core packages that could each potentially act as the heart of the deck, defining its unique flavor and personality. ![]() ( Vaevictus Asmadi, the Dire | Original Art by Steven Belledin) Dire Need ![]()
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